uses GAMESTATE:SetJukeboxUsesModifiers to randomize modifiers for every song (not only 1st one)
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@@ -1664,7 +1664,8 @@ LineNames="1,2,3,4"
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Line1="list,Styles"
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Line2="list,Groups"
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Line3="list,Difficulties"
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Line4="list,RandomModifiers"
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Line4="lua,OptionsRandomJukebox()"
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Line4Old="list,RandomModifiers"
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[ScreenSystemLayer]
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Fallback="Screen"
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