Rename overloaded methods of Song so that stack traces are more helpful.

This commit is contained in:
Chris Danford
2003-08-10 08:58:11 +00:00
parent 53cbf16bfe
commit 1e514c1c51
12 changed files with 54 additions and 52 deletions
+4 -4
View File
@@ -333,7 +333,7 @@ void MusicWheel::GetSongList(vector<Song*> &arraySongs, SongSortOrder so, CStrin
continue;
vector<Steps*> arraySteps;
pSong->GetNotes( arraySteps, GAMESTATE->GetCurrentStyleDef()->m_StepsType, DIFFICULTY_INVALID, -1, -1, "", PREFSMAN->m_bAutogenMissingTypes );
pSong->GetSteps( arraySteps, GAMESTATE->GetCurrentStyleDef()->m_StepsType, DIFFICULTY_INVALID, -1, -1, "", PREFSMAN->m_bAutogenMissingTypes );
if( !arraySteps.empty() )
arraySongs.push_back( pSong );
@@ -1429,21 +1429,21 @@ CString MusicWheel::GetSectionNameFromSongAndSort( const Song* pSong, SongSortOr
}
case SORT_EASY_METER:
{
Steps* pNotes = pSong->GetNotes(GAMESTATE->GetCurrentStyleDef()->m_StepsType,DIFFICULTY_EASY);
Steps* pNotes = pSong->GetStepsByDifficulty(GAMESTATE->GetCurrentStyleDef()->m_StepsType,DIFFICULTY_EASY);
if( pNotes )
return ssprintf("%02d", pNotes->GetMeter() );
return "N/A";
}
case SORT_MEDIUM_METER:
{
Steps* pNotes = pSong->GetNotes(GAMESTATE->GetCurrentStyleDef()->m_StepsType,DIFFICULTY_MEDIUM);
Steps* pNotes = pSong->GetStepsByDifficulty(GAMESTATE->GetCurrentStyleDef()->m_StepsType,DIFFICULTY_MEDIUM);
if( pNotes )
return ssprintf("%02d", pNotes->GetMeter() );
return "N/A";
}
case SORT_HARD_METER:
{
Steps* pNotes = pSong->GetNotes(GAMESTATE->GetCurrentStyleDef()->m_StepsType,DIFFICULTY_HARD);
Steps* pNotes = pSong->GetStepsByDifficulty(GAMESTATE->GetCurrentStyleDef()->m_StepsType,DIFFICULTY_HARD);
if( pNotes )
return ssprintf("%02d", pNotes->GetMeter() );
return "N/A";