update comment

This commit is contained in:
Glenn Maynard
2004-12-11 22:31:21 +00:00
parent f504d87bed
commit 1e4eb54010
+2 -3
View File
@@ -20,9 +20,8 @@ static float GetNoteFieldHeight( PlayerNumber pn )
return SCREEN_HEIGHT + fabsf(GAMESTATE->m_CurrentPlayerOptions[pn].m_fPerspectiveTilt)*200;
}
/* For visibility testing: if iAbsolute is -1, then all random modifiers must return
* the minimal possible offset; if +1, they must return the maximum possible offset.
* When actually rendering, iAbsolute is 0. */
/* For visibility testing: if bAbsolute is false, random modifiers must return the
* minimum possible scroll speed. */
float ArrowGetYOffset( PlayerNumber pn, int iCol, float fNoteBeat, bool bAbsolute )
{
float fYOffset = 0;