fix SM_BeginFadingOut sent twice if only one player active
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@@ -463,7 +463,7 @@ void ScreenSelectDifficulty::MenuStart( PlayerNumber pn )
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if( m_CurrentPage == PAGE_2 )
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{
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// choose this for all the other players too
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FOREACH_PlayerNumber( p )
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FOREACH_HumanPlayer( p )
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{
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if( m_bChosen[p] )
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continue;
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