Have all versions use the same exception handling.
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@@ -127,8 +127,7 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"</Command>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>.;..\extern\lua-5.1\src;..\extern\ffmpeg\include;BaseClasses;..\extern\jsoncpp\include;..\extern\glew-1.5.8\include;..\extern\pcre;..\extern\mad-0.15.1b;..\extern\libpng\lib;..\extern\libpng\include;..\extern\libjpeg;..\extern\zlib;..\extern\vorbis;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;WINDOWS;DEBUG;GLEW_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ExceptionHandling>
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</ExceptionHandling>
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<ExceptionHandling>Sync</ExceptionHandling>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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@@ -331,8 +330,7 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"</Command>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;WINDOWS;RELEASE;GLEW_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<StringPooling>true</StringPooling>
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<MinimalRebuild>false</MinimalRebuild>
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<ExceptionHandling>
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</ExceptionHandling>
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<ExceptionHandling>Sync</ExceptionHandling>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<FunctionLevelLinking>false</FunctionLevelLinking>
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