save DisplayName in Profile

This commit is contained in:
Chris Danford
2004-05-20 03:51:07 +00:00
parent 27a6ae0a1b
commit 1de96421e3
+5
View File
@@ -771,6 +771,11 @@ XNode* Profile::SaveGeneralDataCreateNode() const
XNode* pGeneralDataNode = new XNode; XNode* pGeneralDataNode = new XNode;
pGeneralDataNode->name = "GeneralData"; pGeneralDataNode->name = "GeneralData";
// TRICKY: DisplayName is only written and is not read on load. The reason
// for this is so that other apps that read this XML can get the player
// name without having to read Editable.ini.
pGeneralDataNode->AppendChild( "DisplayName", GetDisplayName() );
pGeneralDataNode->AppendChild( "Guid", m_sGuid ); pGeneralDataNode->AppendChild( "Guid", m_sGuid );
pGeneralDataNode->AppendChild( "UsingProfileDefaultModifiers", m_bUsingProfileDefaultModifiers ); pGeneralDataNode->AppendChild( "UsingProfileDefaultModifiers", m_bUsingProfileDefaultModifiers );
pGeneralDataNode->AppendChild( "DefaultModifiers", m_sDefaultModifiers ); pGeneralDataNode->AppendChild( "DefaultModifiers", m_sDefaultModifiers );