use ConcurrentlyPrepareScreen

This commit is contained in:
Glenn Maynard
2005-07-13 06:51:08 +00:00
parent e1dae4bf04
commit 1ddf7f57da
2 changed files with 22 additions and 3 deletions
+2
View File
@@ -205,6 +205,8 @@ void ScreenSelect::HandleScreenMessage( const ScreenMessage SM )
const int iSelectionIndex = GetSelectionIndex(GAMESTATE->m_MasterPlayerNumber);
m_sNextScreen = NEXT_SCREEN(iSelectionIndex);
}
SCREENMAN->ConcurrentlyPrepareScreen( m_sNextScreen );
}
else if( SM == SM_AllDoneChoosing ) /* It's our turn to tween out. */
{