Round 2 of this.

This commit is contained in:
Jason Felds
2013-04-15 23:26:05 -04:00
parent 26399964cb
commit 1d7b5fe852
10 changed files with 5 additions and 87 deletions
-8
View File
@@ -85,14 +85,6 @@ bool ScreenAttract::AttractInput( const InputEventPlus &input, ScreenWithMenuEle
case GAME_BUTTON_COIN:
switch( GAMESTATE->GetCoinMode() )
{
case CoinMode_Pay:
LOG->Trace("ScreenAttract::AttractInput: COIN_PAY (%i/%i, %i)",
GAMESTATE->m_iCoins.Get(),
PREFSMAN->m_iCoinsPerCredit.Get(),
GAMESTATE->GetNumSidesJoined() );
if( GAMESTATE->m_iCoins < PREFSMAN->m_iCoinsPerCredit && GAMESTATE->GetNumSidesJoined() == 0 )
return true;
// fall through
case CoinMode_Home:
case CoinMode_Free:
if( pScreen->IsTransitioning() )