add support for texture coordinate animation in AnimatedTexture
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@@ -899,6 +899,8 @@ void RageDisplay_OGL::SendCurrentMatrices()
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RageMatrixMultiply( &modelView, &modelView, GetWorldTop() );
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glMatrixMode( GL_MODELVIEW );
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glLoadMatrixf( (const float*)&modelView );
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glMatrixMode( GL_TEXTURE );
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glLoadMatrixf( (const float*)GetTextureTop() );
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}
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class RageCompiledGeometrySWOGL : public RageCompiledGeometry
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