From 1cf2f266ebd53c49c909b8d387d8a83e6c329c06 Mon Sep 17 00:00:00 2001 From: Jason Felds Date: Sat, 14 May 2011 19:05:01 -0400 Subject: [PATCH] [splittiming] Actor compiles, but not links here. Perhaps I'm doing it wrong? --- src/Actor.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/Actor.cpp b/src/Actor.cpp index 6d276ac473..e41d573059 100644 --- a/src/Actor.cpp +++ b/src/Actor.cpp @@ -683,13 +683,13 @@ void Actor::UpdateInternal( float fDeltaTime ) break; case CLOCK_BGM_BEAT_PLAYER1: - m_fEffectDelta = g_vfCurrentBGMBeat[PLAYER_1] - m_fSecsIntoEffect; - m_fSecsIntoEffect = g_vfCurrentBGMBeat[PLAYER_1]; + m_fEffectDelta = g_vfCurrentBGMBeatPlayer[PLAYER_1] - m_fSecsIntoEffect; + m_fSecsIntoEffect = g_vfCurrentBGMBeatPlayer[PLAYER_1]; break; case CLOCK_BGM_BEAT_PLAYER2: - m_fEffectDelta = g_vfCurrentBGMBeat[PLAYER_2] - m_fSecsIntoEffect; - m_fSecsIntoEffect = g_vfCurrentBGMBeat[PLAYER_2]; + m_fEffectDelta = g_vfCurrentBGMBeatPlayer[PLAYER_2] - m_fSecsIntoEffect; + m_fSecsIntoEffect = g_vfCurrentBGMBeatPlayer[PLAYER_2]; break; case CLOCK_BGM_TIME: