Sanity checking for frame and texuture hints from filenames.
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@@ -61,7 +61,7 @@ public:
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// The ID that we were asked to load:
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const RageTextureID &GetID() const { return m_ID; }
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static void GetFrameDimensionsFromFileName( RString sPath, int* puFramesWide, int* puFramesHigh );
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static void GetFrameDimensionsFromFileName( RString sPath, int* puFramesWide, int* puFramesHigh, int source_width= 0, int source_height= 0 );
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// Lua
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virtual void PushSelf( lua_State *L );
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