default DancingCharacters to random, not off

This commit is contained in:
Chris Danford
2005-09-29 06:30:09 +00:00
parent 7ca3c3c6aa
commit 1c9f10be42
5 changed files with 6 additions and 6 deletions
+1 -1
View File
@@ -247,7 +247,7 @@ void GameState::Reset()
FOREACH_PlayerNumber(p)
{
if( PREFSMAN->m_ShowDancingCharacters == PrefsManager::CO_RANDOM )
if( PREFSMAN->m_ShowDancingCharacters == PrefsManager::SDC_Random )
m_pCurCharacters[p] = CHARMAN->GetRandomCharacter();
else
m_pCurCharacters[p] = CHARMAN->GetDefaultCharacter();