hidden -> visible
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@@ -12,10 +12,10 @@ local t = Def.ActorFrame {
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OnCommand=cmd(linear,0.5;diffusealpha,1),
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OnCommand=cmd(linear,0.5;diffusealpha,1),
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OffCommand=cmd(linear,0.5;diffusealpha,0),
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OffCommand=cmd(linear,0.5;diffusealpha,0),
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},
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},
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Line = Def.GraphLine { InitCommand=cmd(hidden,1) },
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Line = Def.GraphLine { InitCommand=cmd(visible,false) },
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Body = Def.GraphBody { InitCommand=cmd(zwrite,1;blend,"BlendMode_NoEffect") },
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Body = Def.GraphBody { InitCommand=cmd(zwrite,1;blend,"BlendMode_NoEffect") },
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SongBoundary = Def.Actor { InitCommand=cmd(hidden,1) },
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SongBoundary = Def.Actor { InitCommand=cmd(visible,false) },
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Barely = Def.Actor { InitCommand=cmd(hidden,1) },
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Barely = Def.Actor { InitCommand=cmd(visible,false) },
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}
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}
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}
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}
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return t
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return t
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