...I broke one of these. Fixed now.
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@@ -1538,7 +1538,7 @@ void RageDisplay_Legacy::DrawLineStripInternal( const RageSpriteVertex v[], int
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static bool SetTextureUnit( TextureUnit tu )
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static bool SetTextureUnit( TextureUnit tu )
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{
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{
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// If multitexture isn't supported, ignore all textures except for 0.
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// If multitexture isn't supported, ignore all textures except for 0.
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if (GLEW_ARB_multitexture)
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if (!GLEW_ARB_multitexture && tu != TextureUnit_1)
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return false;
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return false;
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if ((int) tu > g_iMaxTextureUnits)
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if ((int) tu > g_iMaxTextureUnits)
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