EarlyAbortDraw() const
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@@ -32,7 +32,7 @@ public:
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void PlayAnimation( CString sAniName, float fPlayRate = 1 );
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virtual void Update( float fDelta );
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virtual bool EarlyAbortDraw();
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virtual bool EarlyAbortDraw() const;
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virtual void DrawPrimitives();
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void DrawCelShaded();
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