remove assert. (the m_bGeneric stuff is kind of messy...)

This commit is contained in:
Chris Danford
2004-01-26 02:33:19 +00:00
parent c22f839591
commit 1c78e70d57
-1
View File
@@ -565,7 +565,6 @@ void BGAnimationLayer::LoadFromIni( CString sAniDir, CString sLayer )
{
Actor* pActor = LoadFromActorFile( sPathToIni, sLayer );
m_SubActors.push_back( pActor );
RAGE_ASSERT_M( !(m_bGeneric && Stretch), ssprintf("BGA \"%s\"::%s can't stretch",sAniDir.c_str(),sLayer.c_str()) );
if( !m_bGeneric )
{
if( Stretch )