More efficient texture memory usage. Fixes hickups on BGAnimation change.

This commit is contained in:
Chris Danford
2002-10-20 17:18:05 +00:00
parent 0b1cd44364
commit 1c75f1b095
5 changed files with 30 additions and 39 deletions
+1 -1
View File
@@ -66,7 +66,7 @@ void Notes::WriteSMNotesTag( FILE* fp )
CStringArray asRadarValues;
for( int r=0; r<NUM_RADAR_VALUES; r++ )
asRadarValues.Add( ssprintf("%.2f", m_fRadarValues[r]) );
asRadarValues.Add( ssprintf("%.3f", m_fRadarValues[r]) );
fprintf( fp, " %s:\n", join(",",asRadarValues) );
fprintf( fp, "%s;\n", m_sSMNoteData );