Added NoteColorMode ProgressOnBeatAtEnd
Almost the same as progress, but 4ths use the last frame rather than the first. This lets rainbow and vivid from DDR be made properly.
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@@ -36,6 +36,7 @@ enum NoteColorType
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{
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NoteColorType_Denominator, /**< Color by note type. */
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NoteColorType_Progress, /**< Color by progress. */
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NoteColorType_ProgressOnBeatAtEnd, /**< Color by progress, except 4th notes are considered to occur at the end of the beat. */
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NUM_NoteColorType,
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NoteColorType_Invalid
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};
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