Transition away from Screen(sName).
This commit is contained in:
@@ -469,6 +469,7 @@ void ScreenGameplay::Init()
|
||||
fPlayerX = SCREEN_CENTER_X;
|
||||
|
||||
pi->m_pPlayer->SetXY( fPlayerX, SCREEN_CENTER_Y );
|
||||
ON_COMMAND( pi->m_pPlayer );
|
||||
this->AddChild( pi->m_pPlayer );
|
||||
}
|
||||
|
||||
@@ -1033,6 +1034,7 @@ void ScreenGameplay::SetupSong( int iSongIndex )
|
||||
|
||||
// UGLY: Force updating the BeatToNoteSkin mapping and cache NoteSkins now, or else
|
||||
// we'll do it on the first update and skip.
|
||||
// XXX remove?
|
||||
pi->m_pPlayer->ApplyWaitingTransforms();
|
||||
|
||||
/* Update attack bOn flags. */
|
||||
|
||||
Reference in New Issue
Block a user