If we're using DDREX-style extra stage, let the user change sort
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@@ -468,7 +468,7 @@ void ScreenSelectMusic::Input( const DeviceInput& DeviceI, InputEventType type,
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}
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}
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if( CodeDetector::EnteredNextSort(GameI.controller) )
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if( CodeDetector::EnteredNextSort(GameI.controller) )
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{
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{
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if( GAMESTATE->IsExtraStage() || GAMESTATE->IsExtraStage2() )
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if( ( GAMESTATE->IsExtraStage() && !PREFSMAN->m_bPickExtraStage ) || GAMESTATE->IsExtraStage2() )
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m_soundLocked.Play();
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m_soundLocked.Play();
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else
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else
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if( m_MusicWheel.NextSort() )
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if( m_MusicWheel.NextSort() )
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