TransformNoteData(fStartBeat, fEndBeat) for transforms

This commit is contained in:
Glenn Maynard
2003-10-25 05:19:44 +00:00
parent 08756640d6
commit 1bffde6eec
2 changed files with 9 additions and 9 deletions
+1 -1
View File
@@ -73,7 +73,7 @@ namespace NoteDataUtil
// True if no notes in row that aren't true in the mask
bool RowPassesValidMask( NoteData &in, int row, const bool bValidMask[] );
void TransformNoteData( NoteData &nd, PlayerOptions &po, StepsType st );
void TransformNoteData( NoteData &nd, const PlayerOptions &po, StepsType st, float fStartBeat = -1, float fEndBeat = -1 );
void Scale( NoteData &nd, float fScale );