added choice of which points to display for unlocking between dance, arcade, and song points
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@@ -51,7 +51,9 @@ class UnlockSystem
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{
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public:
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UnlockSystem();
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float NumPointsUntilNextUnlock();
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float DancePointsUntilNextUnlock();
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float ArcadePointsUntilNextUnlock();
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float SongPointsUntilNextUnlock();
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bool SongIsLocked( const Song *song );
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bool SongIsRoulette( const Song *song );
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bool LoadFromDATFile( CString sPath );
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