Fixed iterator bug.

This commit is contained in:
Josh Allen
2004-09-14 04:39:55 +00:00
parent fefe7bad49
commit 1b716b4a93
+1
View File
@@ -115,6 +115,7 @@ GameClient::GameClient()
void StepManiaLanServer::Disconnect(const unsigned int clientNum)
{
vector<GameClient*>::iterator Iterator;
Iterator = Client.begin();
Client[clientNum]->clientSocket.close();
if (clientNum == (Client.size()-1))
{