remove another set of old texel alignment shifts

This commit is contained in:
Glenn Maynard
2003-01-09 05:53:31 +00:00
parent 93ca3f9aba
commit 1b4ef26e5b
+5 -5
View File
@@ -322,15 +322,15 @@ void NoteDisplay::DrawHold( const HoldNote& hn, const bool bActive, const float
if( !bDrawGlowOnly && colorDiffuseTop.a==0 && colorDiffuseBottom.a==0 )
continue;
v[0].p = RageVector3(fXTopLeft-0.5f, fYTop-0.5f, 0); v[0].c = bDrawGlowOnly ? colorGlowTop : colorDiffuseTop; v[0].t = RageVector2(fTexCoordLeft, fTexCoordTop);
v[1].p = RageVector3(fXTopRight-0.5f, fYTop-0.5f, 0); v[1].c = bDrawGlowOnly ? colorGlowTop : colorDiffuseTop; v[1].t = RageVector2(fTexCoordRight, fTexCoordTop);
v[2].p = RageVector3(fXBottomRight-0.5f,fYBottom-0.5f,0); v[2].c = bDrawGlowOnly ? colorGlowBottom : colorDiffuseBottom; v[2].t = RageVector2(fTexCoordRight, fTexCoordBottom);
v[3].p = RageVector3(fXBottomLeft-0.5f, fYBottom-0.5f,0); v[3].c = bDrawGlowOnly ? colorGlowBottom : colorDiffuseBottom; v[3].t = RageVector2(fTexCoordLeft, fTexCoordBottom);
v[0].p = RageVector3(fXTopLeft, fYTop, 0); v[0].c = bDrawGlowOnly ? colorGlowTop : colorDiffuseTop; v[0].t = RageVector2(fTexCoordLeft, fTexCoordTop);
v[1].p = RageVector3(fXTopRight, fYTop, 0); v[1].c = bDrawGlowOnly ? colorGlowTop : colorDiffuseTop; v[1].t = RageVector2(fTexCoordRight, fTexCoordTop);
v[2].p = RageVector3(fXBottomRight,fYBottom,0); v[2].c = bDrawGlowOnly ? colorGlowBottom : colorDiffuseBottom; v[2].t = RageVector2(fTexCoordRight, fTexCoordBottom);
v[3].p = RageVector3(fXBottomLeft, fYBottom,0); v[3].c = bDrawGlowOnly ? colorGlowBottom : colorDiffuseBottom; v[3].t = RageVector2(fTexCoordLeft, fTexCoordBottom);
v+=4;
}
DISPLAY->DrawQuads( queue, v-queue );
v=&queue[0];
if( g_bDrawTapOnTopOfHoldHead )
{
//