From 1b43db7b59eb4bf4b71ffd236359898267ce4739 Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Sat, 5 Feb 2005 06:34:25 +0000 Subject: [PATCH] fix vertex shader on ATI --- stepmania/src/RageDisplay_OGL.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/stepmania/src/RageDisplay_OGL.cpp b/stepmania/src/RageDisplay_OGL.cpp index 98410ebd05..070a273265 100644 --- a/stepmania/src/RageDisplay_OGL.cpp +++ b/stepmania/src/RageDisplay_OGL.cpp @@ -402,7 +402,7 @@ void main( void ) \ gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; \ vec4 multiplied_tex_coord = gl_TextureMatrix[0] * gl_MultiTexCoord0; \ gl_TexCoord[0] = (multiplied_tex_coord * TextureMatrixScale) + \ - (gl_MultiTexCoord0 * (1-TextureMatrixScale)); \ + (gl_MultiTexCoord0 * (vec4(1,1,1,1)-TextureMatrixScale)); \ gl_FrontColor = gl_Color; \ } \ ";