show error dialogs on startup before DISPLAY is initialized
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@@ -18,7 +18,7 @@
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static DialogDriver *g_pImpl = NULL;
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static DialogDriver *g_pImpl = NULL;
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static DialogDriver_Null g_NullDriver;
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static DialogDriver_Null g_NullDriver;
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static bool g_bWindowed = false;
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static bool g_bWindowed = true; // Start out true so that we'll show errors before DISPLAY is init'd.
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static bool g_bIsShowingDialog = false;
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static bool g_bIsShowingDialog = false;
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void Dialog::Init()
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void Dialog::Init()
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