diff --git a/stepmania/src/ScreenGameplay.cpp b/stepmania/src/ScreenGameplay.cpp index 8ca8083420..eb5bc7779c 100644 --- a/stepmania/src/ScreenGameplay.cpp +++ b/stepmania/src/ScreenGameplay.cpp @@ -1373,10 +1373,6 @@ float ScreenGameplay::StartPlayingSong(float MinTimeToNotes, float MinTimeToMusi p.StopMode = RageSoundParams::M_CONTINUE; p.m_StartSecond = fStartSecond; - // Silence music if not playing attract sounds in demonstration. - if( !GAMESTATE->IsTimeToPlayAttractSounds() ) - p.m_Volume = 0; - ASSERT( !m_pSoundMusic->IsPlaying() ); m_pSoundMusic->Play( &p ); if( m_bPaused )