Someone had made ifdefs that were confusing if compiling for Xbox. The conflictual situations have been resolved.

This commit is contained in:
Renaud Lepage
2005-05-30 23:43:37 +00:00
parent ee5e506200
commit 1b124c16a5
6 changed files with 7 additions and 8 deletions
+1 -1
View File
@@ -9,7 +9,7 @@
#include "ezsockets.h"
#if defined(_XBOX)
#elif defined(_MSC_VER) // We need the WinSock32 Library on Windows
#elif defined(_MSC_VER) && !defined(_XBOX) // We need the WinSock32 Library on Windows
#pragma comment(lib,"wsock32.lib")
#else
#include <sys/types.h>