Someone had made ifdefs that were confusing if compiling for Xbox. The conflictual situations have been resolved.
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@@ -9,7 +9,7 @@
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#include "ezsockets.h"
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#if defined(_XBOX)
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#elif defined(_MSC_VER) // We need the WinSock32 Library on Windows
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#elif defined(_MSC_VER) && !defined(_XBOX) // We need the WinSock32 Library on Windows
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#pragma comment(lib,"wsock32.lib")
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#else
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#include <sys/types.h>
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