One &pSteps->mTiming was still in the imported code.

This commit is contained in:
Flameshadowxeroshin
2013-03-24 12:48:34 -05:00
parent f074ab61f3
commit 1af058e2a1
+1 -1
View File
@@ -221,7 +221,7 @@ void ScoreKeeperNormal::OnNextSong( int iSongInCourseIndex, const Steps* pSteps,
ASSERT( m_iMaxPossiblePoints >= 0 );
m_iMaxScoreSoFar += m_iMaxPossiblePoints;
GAMESTATE->SetProcessedTimingData(const_cast<TimingData *>(&pSteps->m_Timing));
GAMESTATE->SetProcessedTimingData(const_cast<TimingData *>(pSteps->GetTimingData()));
m_iNumTapsAndHolds = pNoteData->GetNumRowsWithTapOrHoldHead() + pNoteData->GetNumHoldNotes()
+ pNoteData->GetNumRolls();