pointer to attributes
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@@ -98,7 +98,7 @@ bool IniFile::WriteFile( RageFileBasic &f ) const
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FOREACH_CONST_Attr( pKey, pAttr )
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{
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const RString &sName = pAttr->first;
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const RString &sValue = pAttr->second.GetValue<RString>();
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const RString &sValue = pAttr->second->GetValue<RString>();
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// TODO: Are there esacpe rules for these?
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DEBUG_ASSERT( sName.find('\n') == sName.npos );
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