make the character select screen optional for modes that don't require a character.

This commit is contained in:
Thad Ward
2003-08-27 02:48:32 +00:00
parent bccafc6bec
commit 1a6d60a6f1
5 changed files with 12 additions and 9 deletions
+3 -3
View File
@@ -95,7 +95,7 @@ PrefsManager::PrefsManager()
m_bAutogenMissingTypes = true;
m_bAutogenGroupCourses = true;
m_bBreakComboToGetItem = false;
m_bShowDancingCharacters = false;
m_ShowDancingCharacters = CO_OFF;
m_bUseUnlockSystem = false;
m_bFirstRun = true;
m_bAutoMapJoysticks = true;
@@ -241,7 +241,7 @@ void PrefsManager::ReadGlobalPrefsFromDisk( bool bSwitchToLastPlayedGame )
ini.GetValueB( "Options", "AutogenGroupCourses", m_bAutogenGroupCourses );
ini.GetValueB( "Options", "Timestamping", m_bTimestamping );
ini.GetValueB( "Options", "BreakComboToGetItem", m_bBreakComboToGetItem );
ini.GetValueB( "Options", "ShowDancingCharacters", m_bShowDancingCharacters );
ini.GetValueI( "Options", "ShowDancingCharacters", (int&)m_ShowDancingCharacters );
ini.GetValueB( "Options", "TenFooterInRed", m_bTenFooterInRed );
ini.GetValueI( "Options", "CourseSortOrder", (int&)m_iCourseSortOrder );
@@ -357,7 +357,7 @@ void PrefsManager::SaveGlobalPrefsToDisk()
ini.SetValueB( "Options", "AutogenGroupCourses", m_bAutogenGroupCourses );
ini.SetValueB( "Options", "Timestamping", m_bTimestamping );
ini.SetValueB( "Options", "BreakComboToGetItem", m_bBreakComboToGetItem );
ini.SetValueB( "Options", "ShowDancingCharacters", m_bShowDancingCharacters );
ini.SetValueI( "Options", "ShowDancingCharacters", m_ShowDancingCharacters );
ini.SetValueB( "Options", "UseUnlockSystem", m_bUseUnlockSystem );
ini.SetValueB( "Options", "FirstRun", m_bFirstRun );
ini.SetValueB( "Options", "AutoMapJoysticks", m_bAutoMapJoysticks );