Fixed mistake that caused steps from non-ssc or non-sm files have blank StepsTypeStr.
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@@ -42,7 +42,7 @@
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* @brief The internal version of the cache for StepMania.
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* @brief The internal version of the cache for StepMania.
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*
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*
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* Increment this value to invalidate the current cache. */
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* Increment this value to invalidate the current cache. */
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const int FILE_CACHE_VERSION = 221;
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const int FILE_CACHE_VERSION = 222;
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/** @brief How long does a song sample last by default? */
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/** @brief How long does a song sample last by default? */
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const float DEFAULT_MUSIC_SAMPLE_LENGTH = 12.f;
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const float DEFAULT_MUSIC_SAMPLE_LENGTH = 12.f;
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@@ -268,6 +268,10 @@ void Steps::TidyUpData()
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{
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{
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LOG->Warn("Detected steps with unknown style '%s' in '%s'", m_StepsTypeStr.c_str(), m_pSong->m_sSongFileName.c_str());
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LOG->Warn("Detected steps with unknown style '%s' in '%s'", m_StepsTypeStr.c_str(), m_pSong->m_sSongFileName.c_str());
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}
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}
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else if(m_StepsTypeStr == "")
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{
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m_StepsTypeStr= GAMEMAN->GetStepsTypeInfo(m_StepsType).szName;
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}
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if( GetDifficulty() == Difficulty_Invalid )
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if( GetDifficulty() == Difficulty_Invalid )
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SetDifficulty( StringToDifficulty(GetDescription()) );
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SetDifficulty( StringToDifficulty(GetDescription()) );
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