Update the comments.
We no longer restrict couple or routine here.
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@@ -79,9 +79,8 @@ RString GetCustomDifficulty( StepsType st, Difficulty dc, CourseType ct )
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/* XXX GAMEMAN->GetStepsTypeInfo( StepsType_Invalid ) will crash. I'm not
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* sure what the correct behavior in this case should be. Should we still
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* allow custom difficulties? Why do we not allow custom difficulties for
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* Couple, Routine, or Edit? - Steve */
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// CustomDifficulty for Edit defeats the purpose of the edit's name.
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// I don't know the other two. -aj
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* Edit? - Steve */
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// CustomDifficulty for Edit defeats the purpose of the edit's name. -aj
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if( st == StepsType_Invalid )
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{
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/* This is not totally necessary since DifficultyToString() will
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