m_NotesType => m_StepsType

split NoteDataUtil to sep file
This commit is contained in:
Chris Danford
2003-08-07 06:36:34 +00:00
parent f5cd95b4f9
commit 1a0d83cbc0
35 changed files with 1063 additions and 987 deletions
+2 -2
View File
@@ -975,7 +975,7 @@ void ScreenSelectMusic::AfterMusicChange()
m_fSampleStartSeconds = pSong->m_fMusicSampleStartSeconds;
m_fSampleLengthSeconds = pSong->m_fMusicSampleLengthSeconds;
pSong->GetNotes( m_arrayNotes, GAMESTATE->GetCurrentStyleDef()->m_NotesType );
pSong->GetNotes( m_arrayNotes, GAMESTATE->GetCurrentStyleDef()->m_StepsType );
SortNotesArrayByDifficulty( m_arrayNotes );
m_Banner.LoadFromSong( pSong );
@@ -996,7 +996,7 @@ void ScreenSelectMusic::AfterMusicChange()
TEXTUREMAN->EnableOddDimensionWarning();
FlipSpriteHorizontally(m_sprCDTitleBack);
m_DifficultyDisplay.SetDifficulties( pSong, GAMESTATE->GetCurrentStyleDef()->m_NotesType );
m_DifficultyDisplay.SetDifficulties( pSong, GAMESTATE->GetCurrentStyleDef()->m_StepsType );
SwitchToPreferredDifficulty();