m_NotesType => m_StepsType
split NoteDataUtil to sep file
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@@ -43,6 +43,7 @@
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#include "CombinedLifeMeterTug.h"
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#include "Inventory.h"
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#include "Course.h"
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#include "NoteDataUtil.h"
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//
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// Defines
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@@ -146,7 +147,7 @@ ScreenGameplay::ScreenGameplay( bool bDemonstration ) : Screen("ScreenGameplay")
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if( GAMESTATE->IsCourseMode() )
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{
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vector<Course::Info> ci;
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GAMESTATE->m_pCurCourse->GetCourseInfo( GAMESTATE->GetCurrentStyleDef()->m_NotesType, ci );
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GAMESTATE->m_pCurCourse->GetCourseInfo( GAMESTATE->GetCurrentStyleDef()->m_StepsType, ci );
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for( int p=0; p<NUM_PLAYERS; p++ )
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{
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m_apNotesQueue[p].clear();
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