m_NotesType => m_StepsType

split NoteDataUtil to sep file
This commit is contained in:
Chris Danford
2003-08-07 06:36:34 +00:00
parent f5cd95b4f9
commit 1a0d83cbc0
35 changed files with 1063 additions and 987 deletions
+2 -1
View File
@@ -43,6 +43,7 @@
#include "CombinedLifeMeterTug.h"
#include "Inventory.h"
#include "Course.h"
#include "NoteDataUtil.h"
//
// Defines
@@ -146,7 +147,7 @@ ScreenGameplay::ScreenGameplay( bool bDemonstration ) : Screen("ScreenGameplay")
if( GAMESTATE->IsCourseMode() )
{
vector<Course::Info> ci;
GAMESTATE->m_pCurCourse->GetCourseInfo( GAMESTATE->GetCurrentStyleDef()->m_NotesType, ci );
GAMESTATE->m_pCurCourse->GetCourseInfo( GAMESTATE->GetCurrentStyleDef()->m_StepsType, ci );
for( int p=0; p<NUM_PLAYERS; p++ )
{
m_apNotesQueue[p].clear();