m_NotesType => m_StepsType
split NoteDataUtil to sep file
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@@ -610,7 +610,7 @@ void ScreenEz2SelectMusic::MusicChanged()
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for( pn = 0; pn < NUM_PLAYERS; ++pn)
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{
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pSong->GetNotes( m_arrayNotes[pn], GAMESTATE->GetCurrentStyleDef()->m_NotesType );
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pSong->GetNotes( m_arrayNotes[pn], GAMESTATE->GetCurrentStyleDef()->m_StepsType );
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SortNotesArrayByDifficulty( m_arrayNotes[pn] );
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}
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