m_NotesType => m_StepsType
split NoteDataUtil to sep file
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@@ -95,9 +95,9 @@ void NotesWriterSM::WriteGlobalTags(FILE *fp, const Song &out)
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void NotesWriterSM::WriteSMNotesTag( const Steps &in, FILE* fp )
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{
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fprintf( fp, "\n//---------------%s - %s----------------\n",
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GameManager::NotesTypeToString(in.m_NotesType).c_str(), in.GetDescription().c_str() );
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GameManager::NotesTypeToString(in.m_StepsType).c_str(), in.GetDescription().c_str() );
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fprintf( fp, "#NOTES:\n" );
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fprintf( fp, " %s:\n", GameManager::NotesTypeToString(in.m_NotesType).c_str() );
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fprintf( fp, " %s:\n", GameManager::NotesTypeToString(in.m_StepsType).c_str() );
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fprintf( fp, " %s:\n", in.GetDescription().c_str() );
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fprintf( fp, " %s:\n", DifficultyToString(in.GetDifficulty()).c_str() );
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fprintf( fp, " %d:\n", in.GetMeter() );
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