m_NotesType => m_StepsType
split NoteDataUtil to sep file
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@@ -27,7 +27,7 @@ void SMLoader::LoadFromSMTokens(
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// LOG->Trace( "Steps::LoadFromSMTokens()" );
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out.m_NotesType = GameManager::StringToNotesType(sNotesType);
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out.m_StepsType = GameManager::StringToNotesType(sNotesType);
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out.SetDescription(sDescription);
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out.SetDifficulty(StringToDifficulty( sDifficulty ));
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