Esc should ignore "delayed back" pref. Oops.
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@@ -129,7 +129,7 @@ void Screen::Input( const DeviceInput& DeviceI, const InputEventType type, const
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/* Don't make the user hold the back button if they're pressing escape. */
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if( DeviceI.device == DEVICE_KEYBOARD && DeviceI.button == SDLK_ESCAPE )
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{
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this->MenuBack( MenuI.player, type );
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this->MenuBack( MenuI.player );
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return;
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}
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