oops, forgotton commit
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@@ -207,6 +207,8 @@ ScreenGameplay::ScreenGameplay( CString sName, bool bDemonstration ) : Screen("S
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}
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}
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}
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}
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/* Called once per stage (single song or single course). */
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GAMESTATE->BeginStage();
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g_CurStageStats.pSong = NULL; // set in LoadNextSong
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g_CurStageStats.pSong = NULL; // set in LoadNextSong
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g_CurStageStats.playMode = GAMESTATE->m_PlayMode;
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g_CurStageStats.playMode = GAMESTATE->m_PlayMode;
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