diff --git a/stepmania/src/OptionIconRow.cpp b/stepmania/src/OptionIconRow.cpp index 7b2a5d4e7f..f0b8b0c20e 100644 --- a/stepmania/src/OptionIconRow.cpp +++ b/stepmania/src/OptionIconRow.cpp @@ -79,8 +79,7 @@ int OptionToPreferredColumn( CString sOptionText ) if( g_OptionColumnEntries[i].szString == sOptionText ) return g_OptionColumnEntries[i].iSlotIndex; - LOG->Trace("Unknown option: \"%s\"", sOptionText ); - ASSERT(0); // we encountered an option that isn't in our lookup table. You should add it above. + LOG->Warn("Unknown option: \"%s\"", sOptionText ); return -1; } @@ -103,6 +102,9 @@ void OptionIconRow::Refresh( PlayerNumber pn ) CString sOption = asOptions[i]; int iPerferredCol = OptionToPreferredColumn( sOption ); + if( iPerferredCol == -1 ) + continue; // skip + // search for a vacant spot for( int i=iPerferredCol; i