From 1919ef7cc93d4b635d081fe797a1217ec326a019 Mon Sep 17 00:00:00 2001 From: Steve Checkoway Date: Tue, 8 Aug 2006 03:45:56 +0000 Subject: [PATCH] Don't special case extra stage. --- stepmania/src/ScreenSelectMusic.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/stepmania/src/ScreenSelectMusic.cpp b/stepmania/src/ScreenSelectMusic.cpp index 2f9e9dfc05..aaf200ea14 100644 --- a/stepmania/src/ScreenSelectMusic.cpp +++ b/stepmania/src/ScreenSelectMusic.cpp @@ -717,8 +717,7 @@ void ScreenSelectMusic::Input( const InputEventPlus &input ) input.MenuI.button == MENU_BUTTON_START && input.type != IET_RELEASE && input.type != IET_LEVEL_CHANGED && - OPTIONS_MENU_AVAILABLE.GetValue() && - !GAMESTATE->IsAnExtraStage() ) + OPTIONS_MENU_AVAILABLE.GetValue() ) { if( m_bGoToOptions ) return; /* got it already */ @@ -1222,7 +1221,7 @@ void ScreenSelectMusic::MenuStart( PlayerNumber pn ) { SCREENMAN->PlayStartSound(); - if( OPTIONS_MENU_AVAILABLE && !GAMESTATE->IsAnExtraStage() ) + if( OPTIONS_MENU_AVAILABLE ) { // show "hold START for options" this->PlayCommand( "ShowPressStartForOptions" );