[timing] All but the Beat <-> Time functions.

Alright Thai...let's see if I can modify your work properly.
This commit is contained in:
Jason Felds
2011-07-27 23:32:37 -04:00
parent 5391b4c11d
commit 18ff542910
4 changed files with 119 additions and 121 deletions
+1 -1
View File
@@ -2978,7 +2978,7 @@ void ScreenEdit::HandleScreenMessage( const ScreenMessage SM )
{
float fDelay = StringToFloat( ScreenTextEntry::s_sLastAnswer );
if( fDelay >= 0 )
GetAppropriateTiming().SetStopAtBeat( GetBeat(), fDelay, true );
GetAppropriateTiming().SetDelayAtBeat( GetBeat(), fDelay );
SetDirty( true );
}
else if( SM == SM_BackFromTimeSignatureChange && !ScreenTextEntry::s_bCancelledLast )