SMMAX2 cleanup
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@@ -76,7 +76,7 @@ float GetClosestCharYOffset( float fFakeBeat )
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float f = fmodf(fFakeBeat, 1.0f);
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float f = fmodf(fFakeBeat, 1.0f);
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if( f > 0.5f )
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if( f > 0.5f )
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f -= 1;
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f -= 1;
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ASSERT( f>=-0.5f && f<=0.5f );
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ASSERT( f>-0.5f && f<=0.5f );
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return -f;
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return -f;
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}
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}
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