Standardize diffuse and make Autogen Icon work when going from non-autogen to autogen song.
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@@ -1307,7 +1307,8 @@ void ScreenSelectMusic::AfterStepsChange( const vector<PlayerNumber> &vpns )
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m_DifficultyIcon[pn].SetFromSteps( pn, pSteps );
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if( pSteps && pSteps->IsAutogen() )
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{
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m_AutoGenIcon[pn].SetEffectDiffuseShift();
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m_AutoGenIcon[pn].SetEffectNone();
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m_AutoGenIcon[pn].SetDiffuse( RageColor(1,1,1,1) );
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}
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else
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{
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