From 186ed0f0ac77d69e8adad260283f944d32e12cc2 Mon Sep 17 00:00:00 2001 From: Steve Checkoway Date: Mon, 26 Sep 2005 08:10:04 +0000 Subject: [PATCH] It compiles but crashes with: Crash reason: ScreenNameEntry, ScreenMusicScroll, during ScreenNameEntry. --- .../stepmania.pbproj/project.pbxproj | 60 ++++++++++++++++--- 1 file changed, 52 insertions(+), 8 deletions(-) diff --git a/stepmania/PBProject/stepmania.pbproj/project.pbxproj b/stepmania/PBProject/stepmania.pbproj/project.pbxproj index 902c24dff1..3126e1902a 100755 --- a/stepmania/PBProject/stepmania.pbproj/project.pbxproj +++ b/stepmania/PBProject/stepmania.pbproj/project.pbxproj @@ -720,8 +720,6 @@ AA91587E067D2C2C00078E36 /* RageSurface.h in Headers */ = {isa = PBXBuildFile; fileRef = AA91587A067D2C2C00078E36 /* RageSurface.h */; }; AA91ACB10878BB2C00FB2F8F /* RageTexturePreloader.cpp in Sources */ = {isa = PBXBuildFile; fileRef = AA91ACAF0878BB2C00FB2F8F /* RageTexturePreloader.cpp */; }; AA91ACB20878BB2C00FB2F8F /* RageTexturePreloader.h in Headers */ = {isa = PBXBuildFile; fileRef = AA91ACB00878BB2C00FB2F8F /* RageTexturePreloader.h */; }; - AA91ACB50878BB4400FB2F8F /* CombinedLifeMeterEnemy.cpp in Sources */ = {isa = PBXBuildFile; fileRef = AA91ACB30878BB4400FB2F8F /* CombinedLifeMeterEnemy.cpp */; }; - AA91ACB60878BB4400FB2F8F /* CombinedLifeMeterEnemy.h in Headers */ = {isa = PBXBuildFile; fileRef = AA91ACB40878BB4400FB2F8F /* CombinedLifeMeterEnemy.h */; }; AA9A78AB06B5C72200B03E97 /* Game.cpp in Sources */ = {isa = PBXBuildFile; fileRef = AA9A78A906B5C72200B03E97 /* Game.cpp */; }; AA9A78AC06B5C72200B03E97 /* Game.h in Headers */ = {isa = PBXBuildFile; fileRef = AA9A78AA06B5C72200B03E97 /* Game.h */; }; AA9D236D0561B6CF00FC7F14 /* CombinedLifeMeter.h in Headers */ = {isa = PBXBuildFile; fileRef = AA9D236C0561B6CE00FC7F14 /* CombinedLifeMeter.h */; }; @@ -808,6 +806,19 @@ AACA593307B5E23400763545 /* RageUtil_AutoPtr.h in Headers */ = {isa = PBXBuildFile; fileRef = AACA592C07B5E23400763545 /* RageUtil_AutoPtr.h */; }; AACA593407B5E23400763545 /* RageUtil_WorkerThread.cpp in Sources */ = {isa = PBXBuildFile; fileRef = AACA592D07B5E23400763545 /* RageUtil_WorkerThread.cpp */; }; AACA593507B5E23400763545 /* RageUtil_WorkerThread.h in Headers */ = {isa = PBXBuildFile; fileRef = AACA592E07B5E23400763545 /* RageUtil_WorkerThread.h */; }; + AACFBE2808E7D793005087FC /* ActorSound.cpp in Sources */ = {isa = PBXBuildFile; fileRef = AACFBE2608E7D793005087FC /* ActorSound.cpp */; }; + AACFBE2908E7D793005087FC /* ActorSound.h in Headers */ = {isa = PBXBuildFile; fileRef = AACFBE2708E7D793005087FC /* ActorSound.h */; }; + AACFBE3A08E7D832005087FC /* InputEventPlus.h in Headers */ = {isa = PBXBuildFile; fileRef = AACFBE3908E7D832005087FC /* InputEventPlus.h */; }; + AACFBE4D08E7D893005087FC /* ScreenEvaluationMultiplayer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = AACFBE4708E7D893005087FC /* ScreenEvaluationMultiplayer.cpp */; }; + AACFBE4E08E7D893005087FC /* ScreenEvaluationMultiplayer.h in Headers */ = {isa = PBXBuildFile; fileRef = AACFBE4808E7D893005087FC /* ScreenEvaluationMultiplayer.h */; }; + AACFBE4F08E7D893005087FC /* ScreenGameplayLesson.cpp in Sources */ = {isa = PBXBuildFile; fileRef = AACFBE4908E7D893005087FC /* ScreenGameplayLesson.cpp */; }; + AACFBE5008E7D893005087FC /* ScreenGameplayLesson.h in Headers */ = {isa = PBXBuildFile; fileRef = AACFBE4A08E7D893005087FC /* ScreenGameplayLesson.h */; }; + AACFBE5108E7D893005087FC /* ScreenJoinMultiplayer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = AACFBE4B08E7D893005087FC /* ScreenJoinMultiplayer.cpp */; }; + AACFBE5208E7D893005087FC /* ScreenJoinMultiplayer.h in Headers */ = {isa = PBXBuildFile; fileRef = AACFBE4C08E7D893005087FC /* ScreenJoinMultiplayer.h */; }; + AACFBE5B08E7D8C6005087FC /* PlayerScoreList.cpp in Sources */ = {isa = PBXBuildFile; fileRef = AACFBE5908E7D8C6005087FC /* PlayerScoreList.cpp */; }; + AACFBE5C08E7D8C6005087FC /* PlayerScoreList.h in Headers */ = {isa = PBXBuildFile; fileRef = AACFBE5A08E7D8C6005087FC /* PlayerScoreList.h */; }; + AACFBE6308E7DBA8005087FC /* LuaExpressionTransform.cpp in Sources */ = {isa = PBXBuildFile; fileRef = AACFBE6108E7DBA8005087FC /* LuaExpressionTransform.cpp */; }; + AACFBE6408E7DBA8005087FC /* LuaExpressionTransform.h in Headers */ = {isa = PBXBuildFile; fileRef = AACFBE6208E7DBA8005087FC /* LuaExpressionTransform.h */; }; AAD36084062BB8AE00D0CED8 /* RageSoundPosMap.cpp in Sources */ = {isa = PBXBuildFile; fileRef = AAD36082062BB8AE00D0CED8 /* RageSoundPosMap.cpp */; }; AAD36085062BB8AE00D0CED8 /* RageSoundPosMap.h in Headers */ = {isa = PBXBuildFile; fileRef = AAD36083062BB8AE00D0CED8 /* RageSoundPosMap.h */; }; AAD3D5AC05B5AB4E00014FAC /* RageUtil_CircularBuffer.h in Headers */ = {isa = PBXBuildFile; fileRef = AAD3D5AB05B5AB4E00014FAC /* RageUtil_CircularBuffer.h */; }; @@ -1621,8 +1632,6 @@ AA91587A067D2C2C00078E36 /* RageSurface.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; name = RageSurface.h; path = ../src/RageSurface.h; sourceTree = ""; }; AA91ACAF0878BB2C00FB2F8F /* RageTexturePreloader.cpp */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.cpp.cpp; name = RageTexturePreloader.cpp; path = ../src/RageTexturePreloader.cpp; sourceTree = ""; }; AA91ACB00878BB2C00FB2F8F /* RageTexturePreloader.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; name = RageTexturePreloader.h; path = ../src/RageTexturePreloader.h; sourceTree = ""; }; - AA91ACB30878BB4400FB2F8F /* CombinedLifeMeterEnemy.cpp */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.cpp.cpp; name = CombinedLifeMeterEnemy.cpp; path = ../src/CombinedLifeMeterEnemy.cpp; sourceTree = ""; }; - AA91ACB40878BB4400FB2F8F /* CombinedLifeMeterEnemy.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; name = CombinedLifeMeterEnemy.h; path = ../src/CombinedLifeMeterEnemy.h; sourceTree = ""; }; AA9A78A906B5C72200B03E97 /* Game.cpp */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.cpp.cpp; name = Game.cpp; path = ../src/Game.cpp; sourceTree = ""; }; AA9A78AA06B5C72200B03E97 /* Game.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; name = Game.h; path = ../src/Game.h; sourceTree = ""; }; AA9D236C0561B6CE00FC7F14 /* CombinedLifeMeter.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp; fileEncoding = 30; name = CombinedLifeMeter.h; path = ../src/CombinedLifeMeter.h; sourceTree = ""; tabWidth = 4; usesTabs = 1; }; @@ -1760,6 +1769,19 @@ AACA592C07B5E23400763545 /* RageUtil_AutoPtr.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; name = RageUtil_AutoPtr.h; path = ../src/RageUtil_AutoPtr.h; sourceTree = ""; }; AACA592D07B5E23400763545 /* RageUtil_WorkerThread.cpp */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.cpp.cpp; name = RageUtil_WorkerThread.cpp; path = ../src/RageUtil_WorkerThread.cpp; sourceTree = ""; }; AACA592E07B5E23400763545 /* RageUtil_WorkerThread.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; name = RageUtil_WorkerThread.h; path = ../src/RageUtil_WorkerThread.h; sourceTree = ""; }; + AACFBE2608E7D793005087FC /* ActorSound.cpp */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.cpp.cpp; name = ActorSound.cpp; path = ../src/ActorSound.cpp; sourceTree = ""; }; + AACFBE2708E7D793005087FC /* ActorSound.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; name = ActorSound.h; path = ../src/ActorSound.h; sourceTree = ""; }; + AACFBE3908E7D832005087FC /* InputEventPlus.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; name = InputEventPlus.h; path = ../src/InputEventPlus.h; sourceTree = ""; }; + AACFBE4708E7D893005087FC /* ScreenEvaluationMultiplayer.cpp */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.cpp.cpp; name = ScreenEvaluationMultiplayer.cpp; path = ../src/ScreenEvaluationMultiplayer.cpp; sourceTree = ""; }; + AACFBE4808E7D893005087FC /* ScreenEvaluationMultiplayer.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; name = ScreenEvaluationMultiplayer.h; path = ../src/ScreenEvaluationMultiplayer.h; sourceTree = ""; }; + AACFBE4908E7D893005087FC /* ScreenGameplayLesson.cpp */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.cpp.cpp; name = ScreenGameplayLesson.cpp; path = ../src/ScreenGameplayLesson.cpp; sourceTree = ""; }; + AACFBE4A08E7D893005087FC /* ScreenGameplayLesson.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; name = ScreenGameplayLesson.h; path = ../src/ScreenGameplayLesson.h; sourceTree = ""; }; + AACFBE4B08E7D893005087FC /* ScreenJoinMultiplayer.cpp */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.cpp.cpp; name = ScreenJoinMultiplayer.cpp; path = ../src/ScreenJoinMultiplayer.cpp; sourceTree = ""; }; + AACFBE4C08E7D893005087FC /* ScreenJoinMultiplayer.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; name = ScreenJoinMultiplayer.h; path = ../src/ScreenJoinMultiplayer.h; sourceTree = ""; }; + AACFBE5908E7D8C6005087FC /* PlayerScoreList.cpp */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.cpp.cpp; name = PlayerScoreList.cpp; path = ../src/PlayerScoreList.cpp; sourceTree = ""; }; + AACFBE5A08E7D8C6005087FC /* PlayerScoreList.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; name = PlayerScoreList.h; path = ../src/PlayerScoreList.h; sourceTree = ""; }; + AACFBE6108E7DBA8005087FC /* LuaExpressionTransform.cpp */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.cpp.cpp; name = LuaExpressionTransform.cpp; path = ../src/LuaExpressionTransform.cpp; sourceTree = ""; }; + AACFBE6208E7DBA8005087FC /* LuaExpressionTransform.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; name = LuaExpressionTransform.h; path = ../src/LuaExpressionTransform.h; sourceTree = ""; }; AAD36082062BB8AE00D0CED8 /* RageSoundPosMap.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp; fileEncoding = 30; name = RageSoundPosMap.cpp; path = ../src/RageSoundPosMap.cpp; sourceTree = ""; usesTabs = 1; }; AAD36083062BB8AE00D0CED8 /* RageSoundPosMap.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp; fileEncoding = 30; name = RageSoundPosMap.h; path = ../src/RageSoundPosMap.h; sourceTree = ""; usesTabs = 1; }; AAD3D5AB05B5AB4E00014FAC /* RageUtil_CircularBuffer.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp; fileEncoding = 30; name = RageUtil_CircularBuffer.h; path = ../src/RageUtil_CircularBuffer.h; sourceTree = ""; usesTabs = 1; }; @@ -2135,6 +2157,8 @@ AABE321B05ACD8ED001A0E84 /* ScreenEnding.h */, AA6E0021047711F3005F316C /* ScreenEvaluation.cpp */, AA6E0022047711F3005F316C /* ScreenEvaluation.h */, + AACFBE4708E7D893005087FC /* ScreenEvaluationMultiplayer.cpp */, + AACFBE4808E7D893005087FC /* ScreenEvaluationMultiplayer.h */, AAECF8BF05265DB600D02EE9 /* ScreenExit.cpp */, AAECF8C005265DB600D02EE9 /* ScreenExit.h */, AA6E0023047711F3005F316C /* ScreenEz2SelectMusic.cpp */, @@ -2143,6 +2167,8 @@ AA6E0026047711F3005F316C /* ScreenEz2SelectPlayer.h */, AA6E0029047711F3005F316C /* ScreenGameplay.cpp */, AA6E002A047711F3005F316C /* ScreenGameplay.h */, + AACFBE4908E7D893005087FC /* ScreenGameplayLesson.cpp */, + AACFBE4A08E7D893005087FC /* ScreenGameplayLesson.h */, AA07A5570843E72B00E33D21 /* ScreenGameplayMultiplayer.cpp */, AA07A5580843E72B00E33D21 /* ScreenGameplayMultiplayer.h */, 1215D7A008C6559A00B87D8B /* ScreenGameplayNormal.cpp */, @@ -2151,6 +2177,8 @@ AA6E0030047711F3005F316C /* ScreenHowToPlay.h */, AA6E0033047711F3005F316C /* ScreenInstructions.cpp */, AA6E0034047711F3005F316C /* ScreenInstructions.h */, + AACFBE4B08E7D893005087FC /* ScreenJoinMultiplayer.cpp */, + AACFBE4C08E7D893005087FC /* ScreenJoinMultiplayer.h */, AA6E0037047711F3005F316C /* ScreenJukebox.cpp */, AA6E0038047711F3005F316C /* ScreenJukebox.h */, AA6E0041047711F3005F316C /* ScreenMapControllers.cpp */, @@ -2624,8 +2652,11 @@ AA6EFDE004770C79005F316C /* Grade.h */, AABBD80605D8E9FC00B44FC2 /* HighScore.cpp */, AABBD80705D8E9FC00B44FC2 /* HighScore.h */, + AACFBE3908E7D832005087FC /* InputEventPlus.h */, AA6EFDE104770C79005F316C /* Inventory.cpp */, AA6EFDE204770C79005F316C /* Inventory.h */, + AACFBE6108E7DBA8005087FC /* LuaExpressionTransform.cpp */, + AACFBE6208E7DBA8005087FC /* LuaExpressionTransform.h */, AAEA090605E23DF900D38622 /* LuaFunctions.h */, AA6EFDE304770C79005F316C /* LyricsLoader.cpp */, AA6EFDE404770C79005F316C /* LyricsLoader.h */, @@ -2840,8 +2871,6 @@ AA6EFF0304770F63005F316C /* BGAnimationLayer.cpp */, AA6EFF0404770F63005F316C /* BGAnimationLayer.h */, AA9D236C0561B6CE00FC7F14 /* CombinedLifeMeter.h */, - AA91ACB30878BB4400FB2F8F /* CombinedLifeMeterEnemy.cpp */, - AA91ACB40878BB4400FB2F8F /* CombinedLifeMeterEnemy.h */, AAE443EB04B0F9F600D02EE9 /* CombinedLifeMeterTug.cpp */, AAE443EC04B0F9F600D02EE9 /* CombinedLifeMeterTug.h */, AA6EFF0504770F63005F316C /* Combo.cpp */, @@ -2875,6 +2904,8 @@ AA6EFF2404770F63005F316C /* NoteField.h */, AAD620A5052EC78B00D02EE9 /* PercentageDisplay.cpp */, AAD620A6052EC78B00D02EE9 /* PercentageDisplay.h */, + AACFBE5908E7D8C6005087FC /* PlayerScoreList.cpp */, + AACFBE5A08E7D8C6005087FC /* PlayerScoreList.h */, AA729C4E0599B58D00779F33 /* ReceptorArrow.cpp */, AA729C4F0599B58D00779F33 /* ReceptorArrow.h */, AA729C500599B58D00779F33 /* ReceptorArrowRow.cpp */, @@ -2927,6 +2958,8 @@ AA6EFF7804770FFD005F316C /* ActorFrame.h */, AA6EFF7904770FFD005F316C /* ActorScroller.cpp */, AA6EFF7A04770FFD005F316C /* ActorScroller.h */, + AACFBE2608E7D793005087FC /* ActorSound.cpp */, + AACFBE2708E7D793005087FC /* ActorSound.h */, AAA983CA04B9060A00D02EE9 /* ActorUtil.cpp */, AA1DC47204A485E900D02EE9 /* ActorUtil.h */, AA8BD2AF07C9395400EA04E1 /* AutoActor.cpp */, @@ -3597,7 +3630,6 @@ AA7DA2F2085760EA0057F1EA /* BackgroundUtil.h in Headers */, AAB6B478085761B700CEE7BA /* ScreenSplash.h in Headers */, AA91ACB20878BB2C00FB2F8F /* RageTexturePreloader.h in Headers */, - AA91ACB60878BB4400FB2F8F /* CombinedLifeMeterEnemy.h in Headers */, AAFAB5C20889098600767BF7 /* ScreenOptionsEditProfile.h in Headers */, AAFAB5CE08890B5200767BF7 /* GameLoop.h in Headers */, AA77E74808B64B1400FA24CA /* CharacterManager.h in Headers */, @@ -3609,6 +3641,13 @@ AA77E76608B64B9A00FA24CA /* ScreenOptionsManageCourses.h in Headers */, AA77E76808B64B9A00FA24CA /* ScreenOptionsManageProfiles.h in Headers */, 1215D7A308C6559A00B87D8B /* ScreenGameplayNormal.h in Headers */, + AACFBE2908E7D793005087FC /* ActorSound.h in Headers */, + AACFBE3A08E7D832005087FC /* InputEventPlus.h in Headers */, + AACFBE4E08E7D893005087FC /* ScreenEvaluationMultiplayer.h in Headers */, + AACFBE5008E7D893005087FC /* ScreenGameplayLesson.h in Headers */, + AACFBE5208E7D893005087FC /* ScreenJoinMultiplayer.h in Headers */, + AACFBE5C08E7D8C6005087FC /* PlayerScoreList.h in Headers */, + AACFBE6408E7DBA8005087FC /* LuaExpressionTransform.h in Headers */, ); runOnlyForDeploymentPostprocessing = 0; }; @@ -4190,7 +4229,6 @@ AAB6B477085761B700CEE7BA /* ScreenSplash.cpp in Sources */, AA8EE0760866E266002C51A7 /* LuaBinding.cpp in Sources */, AA91ACB10878BB2C00FB2F8F /* RageTexturePreloader.cpp in Sources */, - AA91ACB50878BB4400FB2F8F /* CombinedLifeMeterEnemy.cpp in Sources */, AAFAB5C10889098600767BF7 /* ScreenOptionsEditProfile.cpp in Sources */, AAFAB5CD08890B5200767BF7 /* GameLoop.cpp in Sources */, AA77E74708B64B1400FA24CA /* CharacterManager.cpp in Sources */, @@ -4203,6 +4241,12 @@ AA77E76708B64B9A00FA24CA /* ScreenOptionsManageProfiles.cpp in Sources */, AA77E8B808B6AC0000FA24CA /* wchar.cpp in Sources */, 1215D7A208C6559A00B87D8B /* ScreenGameplayNormal.cpp in Sources */, + AACFBE2808E7D793005087FC /* ActorSound.cpp in Sources */, + AACFBE4D08E7D893005087FC /* ScreenEvaluationMultiplayer.cpp in Sources */, + AACFBE4F08E7D893005087FC /* ScreenGameplayLesson.cpp in Sources */, + AACFBE5108E7D893005087FC /* ScreenJoinMultiplayer.cpp in Sources */, + AACFBE5B08E7D8C6005087FC /* PlayerScoreList.cpp in Sources */, + AACFBE6308E7DBA8005087FC /* LuaExpressionTransform.cpp in Sources */, ); runOnlyForDeploymentPostprocessing = 0; };