move def to where it belongs
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@@ -212,6 +212,19 @@ static const char *TimingWindowNames[] = {
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};
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};
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XToString( TimingWindow );
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XToString( TimingWindow );
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static const char *ScoreEventNames[] = {
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"W1",
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"W2",
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"W3",
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"W4",
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"W5",
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"Miss",
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"HitMine",
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"Held",
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"LetGo",
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};
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XToString( ScoreEvent );
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static const char *MemoryCardStateNames[] = {
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static const char *MemoryCardStateNames[] = {
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"ready",
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"ready",
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"checking",
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"checking",
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@@ -18,20 +18,6 @@
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PrefsManager* PREFSMAN = NULL; // global and accessable from anywhere in our program
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PrefsManager* PREFSMAN = NULL; // global and accessable from anywhere in our program
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static const char *ScoreEventNames[] = {
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"W1",
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"W2",
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"W3",
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"W4",
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"W5",
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"Miss",
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"HitMine",
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"Held",
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"LetGo",
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};
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XToString( ScoreEvent );
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static const char *MusicWheelUsesSectionsNames[] = {
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static const char *MusicWheelUsesSectionsNames[] = {
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"Never",
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"Never",
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"Always",
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"Always",
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