From 184a2fa37e13da54a01cf47516c4f1ff2f477c94 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Fri, 28 Jul 2006 21:48:52 +0000 Subject: [PATCH] cleanup --- stepmania/src/Sprite.cpp | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/stepmania/src/Sprite.cpp b/stepmania/src/Sprite.cpp index 692616d7e7..c2f1720e41 100644 --- a/stepmania/src/Sprite.cpp +++ b/stepmania/src/Sprite.cpp @@ -334,10 +334,10 @@ void Sprite::Update( float fDelta ) void TexCoordArrayFromRect( float fImageCoords[8], const RectF &rect ) { - fImageCoords[0] = rect.left; fImageCoords[1] = rect.top; // top left + fImageCoords[0] = rect.left; fImageCoords[1] = rect.top; // top left fImageCoords[2] = rect.left; fImageCoords[3] = rect.bottom; // bottom left fImageCoords[4] = rect.right; fImageCoords[5] = rect.bottom; // bottom right - fImageCoords[6] = rect.right; fImageCoords[7] = rect.top; // top right + fImageCoords[6] = rect.right; fImageCoords[7] = rect.top; // top right } void Sprite::DrawTexture( const TweenState *state ) @@ -354,17 +354,17 @@ void Sprite::DrawTexture( const TweenState *state ) switch( m_HorizAlign ) { - case align_left: quadVerticies.left = 0; quadVerticies.right = m_size.x; break; + case align_left: quadVerticies.left = 0; quadVerticies.right = m_size.x; break; case align_center: quadVerticies.left = -m_size.x/2; quadVerticies.right = m_size.x/2; break; - case align_right: quadVerticies.left = -m_size.x; quadVerticies.right = 0; break; + case align_right: quadVerticies.left = -m_size.x; quadVerticies.right = 0; break; default: ASSERT( false ); } switch( m_VertAlign ) { - case align_top: quadVerticies.top = 0; quadVerticies.bottom = m_size.y; break; + case align_top: quadVerticies.top = 0; quadVerticies.bottom = m_size.y; break; case align_middle: quadVerticies.top = -m_size.y/2; quadVerticies.bottom = m_size.y/2; break; - case align_bottom: quadVerticies.top = -m_size.y; quadVerticies.bottom = 0; break; + case align_bottom: quadVerticies.top = -m_size.y; quadVerticies.bottom = 0; break; default: ASSERT(0); } @@ -390,10 +390,10 @@ void Sprite::DrawTexture( const TweenState *state ) IF_CROP_POS( bottom, top ); static RageSpriteVertex v[4]; - v[0].p = RageVector3( croppedQuadVerticies.left, croppedQuadVerticies.top, 0 ); // top left + v[0].p = RageVector3( croppedQuadVerticies.left, croppedQuadVerticies.top, 0 ); // top left v[1].p = RageVector3( croppedQuadVerticies.left, croppedQuadVerticies.bottom, 0 ); // bottom left v[2].p = RageVector3( croppedQuadVerticies.right, croppedQuadVerticies.bottom, 0 ); // bottom right - v[3].p = RageVector3( croppedQuadVerticies.right, croppedQuadVerticies.top, 0 ); // top right + v[3].p = RageVector3( croppedQuadVerticies.right, croppedQuadVerticies.top, 0 ); // top right DISPLAY->ClearAllTextures(); DISPLAY->SetTexture( TextureUnit_1, m_pTexture? m_pTexture->GetTexHandle():0 );