add GameState::CourseMode

This commit is contained in:
Glenn Maynard
2003-02-28 07:26:43 +00:00
parent 6df3f721cc
commit 181b906137
2 changed files with 14 additions and 0 deletions
+13
View File
@@ -258,6 +258,19 @@ bool GameState::IsPlayerEnabled( PlayerNumber pn )
}
}
bool GameState::IsCourseMode() const
{
switch(m_PlayMode)
{
case PLAY_MODE_ONI:
case PLAY_MODE_NONSTOP:
case PLAY_MODE_ENDLESS:
return true;
default:
return false;
}
}
bool GameState::HasEarnedExtraStage()
{
if( PREFSMAN->m_bEventMode )
+1
View File
@@ -62,6 +62,7 @@ public:
bool IsPlayerEnabled( PlayerNumber pn );
bool IsPlayerEnabled( int p ) { return IsPlayerEnabled( (PlayerNumber)p ); }; // for those too lasy to cast all those p's to a PlayerNumber
bool IsCourseMode() const;
CString m_sLoadingMessage; // used in loading screen
CString m_sPreferredGroup; // GROUP_ALL_MUSIC denotes no preferred group