Remove bSwitchToLastPlayedGame.
Simplify.
This commit is contained in:
@@ -793,7 +793,7 @@ int main(int argc, char* argv[])
|
||||
delete loading_window; // destroy this before init'ing Display
|
||||
|
||||
/* XXX: Why do we reload global prefs? PREFSMAN loads them in the ctor. -glenn */
|
||||
PREFSMAN->ReadGlobalPrefsFromDisk( true );
|
||||
PREFSMAN->ReadGlobalPrefsFromDisk();
|
||||
ReadGamePrefsFromDisk();
|
||||
|
||||
DISPLAY = CreateDisplay();
|
||||
|
||||
Reference in New Issue
Block a user